Os The First Berserker: Khazan Diaries
Os The First Berserker: Khazan Diaries
Blog Article
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Este game reinventa elementos centrais do universo por Dungeon & Fighter utilizando uma Jeito ousada e texturas realistas para criar uma experiência visual envolvente.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Enquanto é normal de que jogos do finesse soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou 1 Porreiro tempo até de que outro inimigo exigisse tanto quanto o terceiro chefe do game.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a The First Berserker: Khazan soulslike, and rewards you for smart play.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
A história do game tem uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado do traiçãeste e quem realmente foi o Bastante vilão dessa história sangrenta.
Khazan conta com batalhas impressionantes contra inimigos e chefes desafiadores usando padrões por ataque, fraquezas e habilidades variados. Essas batalhas exigem que este jogador se adapte e aprenda rapidamente, desenvolvendo estraté especialmentegias, um timing necessário e uma compreensão profunda do sistema do combate.
Embora desafiador de modo a jogadores hardcore, os dois níveis do dificuldade e a variedade por mecânicas de combate e habilidades tornam o jogo conseguível para jogadores de todos os níveis.
Esses problemas por balanceamento impactaram muito negativamente na minha gameplay, felizmente são coisas simples do se resolver usando 1 patch futuramente, contudo fica aqui o sinal por qual certas partes do game não parecem justas usando o jogador.
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.